#include "Hook.h"
#include "StaticData.h"

Hook::Hook(void)
{
    positionX = 420;
    positionY = 20;
    px = 0;
    py = 0;
    rectWidth = 0;
    rectHeight = 283;
    imageName = STATIC_DATA_STRING("hook_image");
}

Hook::~Hook(void)
{
}

Tool* Hook::spriteWithTexture(CCTexture2D* aTexture)
{
    Hook* hook = new Hook();
    hook->initWithTexture( aTexture );
    hook->autorelease();
    
    return hook;
}